Sequester
- Level: 7
- School: Transmutation
- Class: Wizard
- Casting Time: Action
- Range: Touch
- Components: V, S, M (gem dust worth 5,000+ GP, which the spell consumes)
- Duration: Until dispelled
With a touch, you magically sequester an object or a willing creature. For the duration, the target has the Invisible condition and can't be targeted by Divination spells, detected by magic, or viewed remotely with magic.
If the target is a creature, it enters a state of suspended animation; it has the Unconscious condition, doesn't age, and doesn't need food, water, or air.
You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include "after 1,000 years" or "when the tarrasque awakens." This spell also ends if the target takes any damage.
Tactical Usage
Ultimate Protection Spell. Sequester provides unparalleled protection by making targets completely undetectable through magical means and granting suspended animation.
Long-Term Preservation. The spell enables preservation of important individuals, artifacts, or resources for extended periods without aging or deterioration.
Conditional Activation System. The ability to set specific conditions for spell termination creates sophisticated timing mechanisms for complex plans.
Spell Combinations
Contingency Integration. Combining with contingency magic creates elaborate protective schemes triggered by specific circumstances or threats.
Artifact Protection. Using alongside preservation magic ensures important items remain safe and undetectable during dangerous periods.
Strategic Timing. Pairing with divination magic helps determine optimal conditions and timing for sequester activation and termination.
Material Component Details
Substantial Gem Investment. The 5,000+ gold piece gem dust represents major monetary investment for ultimate protection capabilities.
Component Consumption. The spell consumes expensive components, requiring careful consideration about when to use such costly protection.
Dust Preparation. The gem dust must be carefully prepared and applied during casting to achieve complete magical concealment.
Creator Notes
Campaign Protection Tool. Sequester provides mechanics for protecting important NPCs, artifacts, or plot elements from interference or destruction.
Divination Immunity. The spell defeats most information-gathering magic, creating interesting challenges for both player characters and adversaries.
Damage Vulnerability. The spell's termination through any damage creates potential for dramatic revelations and plot developments.
Environmental Interactions
Complete Concealment. The spell provides comprehensive protection from all forms of magical detection and remote observation.
Suspended Animation. Creature targets exist in stasis without biological needs or aging, effectively removing them from time's passage.
Condition Monitoring. The spell actively monitors for termination conditions within a 1-mile radius of the target.
Common Rulings & Clarifications
Invisibility and Detection. The spell grants invisibility and complete immunity to divination magic, scrying, and magical detection.
Condition Flexibility. Termination conditions can be temporal, event-based, or circumstantial within reasonable limits and detection range.
Damage Termination. Any damage to the target immediately ends the spell, making protection from indirect harm important.
Animation Mechanics. Sequestered creatures require no food, water, or air while maintaining the unconscious condition.
Alternative Applications
Witness Protection. Hiding important witnesses, informants, or allies from powerful enemies seeking to silence them.
Artifact Preservation. Protecting powerful magical items from theft, corruption, or misuse during dangerous periods.
Medical Stasis. Preserving critically injured or diseased individuals until appropriate treatment becomes available.
Related Spells
Protection Magic Comparison. Various spells provide protection, but Sequester offers the most comprehensive concealment and preservation.
Time Magic Elements. The suspended animation shares similarities with time magic, though achieved through transmutation rather than temporal manipulation.
Concealment Alternatives. Other invisibility and hiding spells provide temporary effects, while Sequester offers permanent concealment.
Scaling Analysis
Ultimate Protection Value. Sequester represents the pinnacle of protection magic, maintaining maximum utility for ultimate security needs.
High-Level Resource Investment. The spell requires significant resources appropriate for high-level campaigns with major stakes and threats.
Plot Protection Tool. The spell's capabilities make it invaluable for protecting critical campaign elements from premature interference.
Narrative Flavor
Complete Removal. The spell should emphasize the target's complete withdrawal from reality and detection through magical concealment.
Suspended Animation. Creature sequestration should reflect peaceful stasis that preserves life while removing temporal progression.
Condition Monitoring. The spell should demonstrate active awareness of environmental conditions within its monitoring range.