Gem of Brightness

- Category: Wondrous Item
- Rarity: Uncommon
This prism has 50 charges. While you are holding it, you can take a Magic action and use one of three command words to cause one of the following effects:
First Command Word. The gem sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This effect doesn't expend a charge. It lasts until you take a Bonus Action to repeat the command word or until you use another function of the gem.
Second Command Word. You expend 1 charge and cause the gem to fire a brilliant beam of light at one creature you can see within 60 feet of yourself. The creature must succeed on a DC 15 Constitution saving throw or have the Blinded condition for 1 minute. The creature repeats the save at the end of each of its turns, ending the effect on itself on a success.
Third Command Word. You expend 5 charges and cause the gem to flare with intense light in a 30foot Cone. Each creature in the Cone makes a saving throw as if struck by the beam created with the second command word.
When all of the gem's charges are expended, the gem becomes a nonmagical jewel worth 50 GP.
Tactical Applications
Combat Strategy: Provides multiple light-based effects including continuous illumination, blinding flash, and daylight creation. Excellent against light-sensitive creatures and for area control in dark environments.
Class Synergies:
- Any Class: Universal utility for light generation and tactical illumination
- Darkvision-less Races: Essential for characters lacking natural dark vision
- Anti-Undead Specialists: Daylight effect damages light-sensitive undead
- Tactical Controllers: Blinding effects provide battlefield control options
Build Considerations: Has limited charges that regenerate daily. Plan usage carefully between utility lighting and combat applications.
Acquisition Methods
Crafting Requirements: Requires radiant crystals, light magic enchantment, and solar energy binding techniques. Creation cost 4,000-8,000 gp and takes 6 weeks.
Common Sources:
- Solar temples and light-worshipping religious organizations
- Treasure hoards of creatures associated with radiant energy
- Commission from enchanters specializing in light magic
- Found in the collections of undead hunters and paladins
- Rewards from grateful celestial beings or solar deities
Alternative Acquisition: Sometimes discovered in sunlit ruins or obtained through quests involving light versus darkness themes.
Value & Trade
Estimated Value: 5,000-10,000 gp, with higher demand in regions plagued by undead or areas with limited natural light.
Trade Considerations: Popular among adventurers operating in dark environments and those fighting light-sensitive enemies.
Character Integration
Roleplay Elements: Suggests dedication to combating darkness, worship of light deities, or specialized training against light-sensitive creatures.
Character Concepts:
- Paladin or cleric devoted to light and solar deities
- Professional undead hunter specializing in vampires and shadow creatures
- Cave explorer or dungeon delver who requires reliable illumination
- Character with light-based magic themes and radiant energy affinity
Adventure Hooks
The Undead Infestation: Clearing haunted locations where light-based attacks provide crucial advantages against shadow creatures.
The Deep Delve: Exploring underground complexes where reliable illumination enables safe navigation and tactical advantages.
The Solar Crusade: Religious missions involving the spread of light magic and the banishment of supernatural darkness.
The Vampire Hunt: Specialized campaigns against vampires and other light-sensitive creatures where daylight effects are essential.
Variants & Customization
Greater Gem of Brightness (Rare): Enhanced charge capacity and stronger light effects with longer durations.
Gem of Solar Radiance (Very Rare): Includes additional radiant damage effects and enhanced anti-undead capabilities.
Moonlight Gem (Rare): Provides silvery light that's particularly effective against lycanthropes and fey creatures.
Specialized Variants:
- Undead Bane Gem: Enhanced effectiveness against undead creatures
- Explorer's Gem: Optimized for long-duration illumination and navigation
- Combat Gem: Faster activation and enhanced blinding effects for battlefield use
Lore & History
Origins: Created by ancient solar cults who needed portable sources of blessed light for combating supernatural darkness.
Historical Significance: These gems enabled the exploration of cursed territories and the cleansing of areas tainted by shadow magic.
Cultural Impact: Represent the eternal struggle between light and darkness, serving as symbols of hope and protection.
Magical Craft: Demonstrates mastery of radiant magic and the binding of solar energy into portable, controllable forms.
Balancing Notes
Introduction Timing: Appropriate for levels 4-8 when light effects become tactically important and undead encounters increase.
Campaign Impact: Provides significant advantage against light-sensitive creatures without overwhelming other encounter types.
Resource Management: Limited daily charges require strategic decisions about when to use combat versus utility effects.
Encounter Design
Recommended Challenges:
- Encounters with undead, shadows, and other light-sensitive creatures
- Combat scenarios in darkness where illumination provides tactical advantages
- Exploration challenges in underground or heavily shadowed environments
- Situations where blinding effects can control dangerous enemies
Tactical Adjustments: Light-sensitive enemies may retreat from illuminated areas or develop countermeasures against bright light.
Related Items
Light Magic Items: Driftglobe, Lantern of Revealing, and other items that provide illumination and light-based effects.
Radiant Equipment:
- Items that enhance light-based magic and radiant damage
- Equipment for combating undead and shadow creatures
- Tools for solar magic and light deity worship
Complementary Equipment: Items that enhance perception in bright light or provide additional anti-undead capabilities.
Roleplay Opportunities
Light Bearer: Characters become symbols of hope and protection in dark times and shadow-threatened areas.
Religious Dedication: Using light magic connects characters to solar deities and light-worshipping communities.
Darkness Fighter: Specializing in anti-darkness combat creates reputation as protector against supernatural threats.