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Talisman of Pure Good

Talisman Of Pure Good
  • Category: Wondrous Item
  • Rarity: Legendary (Requires Attunement by a Cleric or Paladin)

This talisman is a mighty symbol of goodness. A Fiend or an Undead that touches the talisman takes 8d6 Radiant damage and takes the damage again each time it ends its turn holding or carrying the talisman.

Holy Symbol. You can use the talisman as a Holy Symbol. You gain a +2 bonus to spell attack rolls while you wear or hold it.

Pure Rebuke. The talisman has 7 charges. While wearing or holding the talisman, you can take a Magic action to expend 1 charge and target one creature you can see on the ground within 120 feet of yourself. A flaming fissure opens under the target, and the target makes a DC 20 Dexterity saving throw. If the target is a Fiend or an Undead, it has Disadvantage on the save. On a failed save, the target falls into the fissure and is destroyed, leaving no remains. On a successful save, the target isn't cast into the fissure but takes 4d6 Psychic damage from the ordeal. In either case, the fissure then closes, leaving no trace of its existence. When you expend the last charge, the talisman disperses into motes of golden light and is destroyed.

Tactical Applications

Divine Protection: Provides protection against evil creatures and enhanced turning abilities for holy champions. Exceptional for paladins, good clerics, and characters requiring enhanced divine protection and evil-fighting capabilities.

Class Synergies:

  • Paladins: Perfect for holy warriors wanting enhanced divine protection and evil-fighting abilities
  • Good Clerics: Essential for divine casters needing improved turning and protection against evil
  • Divine Champions: Excellent for characters specializing in good vs evil combat and holy protection
  • Holy Warriors: Outstanding for characters with strong good alignments and divine missions

Build Considerations: Requires good alignment and provides ongoing divine enhancement. Most valuable for characters with strong good alignments and anti-evil missions.

Acquisition Methods

Crafting Requirements: Requires divine magic, good enchantments, and holy essences. Creation cost 20,000-40,000 gp and takes 30 weeks.

Common Sources:

  • Divine protection specialists and holy enchanters
  • Treasure hoards of legendary paladins and good champions
  • Commission from enchanters specializing in divine protection magic
  • Found in the collections of holy orders and divine protection experts
  • Sometimes discovered in holy sanctuaries or obtained from celestial creature encounters

Alternative Acquisition: Often found in locations with strong connections to divine magic and good alignments.

Value & Trade

Estimated Value: 30,000-60,000 gp, with extremely high demand among good-aligned divine champions.

Trade Considerations: Extremely valuable among holy warriors and anyone requiring enhanced protection against evil.

Character Integration

Roleplay Elements: Suggests experience with divine combat, good vs evil conflicts, or professional roles requiring holy protection and divine enhancement.

Character Concepts:

  • Divine champion with holy protection expertise and good alignment dedication
  • Good warrior using divine enhancement for evil-fighting and holy mission success
  • Character with extensive experience in good vs evil conflicts requiring divine protection
  • Holy combatant combining divine magic with traditional good-aligned techniques

Adventure Hooks

The Evil Threat: Scenarios where divine protection provides crucial advantages against evil creatures and dark forces.

The Holy Crusade: Divine missions where good enhancement enables success against evil enemies and unholy threats.

The Divine Protection: Adventures requiring holy defense where divine magic determines survival against evil attacks.

The Good Champion: Quests exploring themes of good vs evil where divine enhancement represents moral superiority.

Variants & Customization

Greater Talisman of Pure Good (Legendary): Enhanced divine power and additional good abilities with improved holy capabilities.

Talisman of Divine Champion (Artifact): Includes comprehensive good magic and ultimate divine protection.

Paladin's Holy Talisman (Very Rare): Optimized for holy warriors with enhanced divine bonuses and evil resistance.

Specialized Variants:

  • Celestial Protection Talisman: Enhanced for divine defense with improved celestial favor and holy immunity
  • Evil Bane Talisman: Optimized for evil-fighting with enhanced damage against evil and unholy destruction
  • Divine Authority Talisman: Specialized for holy leadership with enhanced divine command and good alignment benefits

Lore & History

Origins: Created by celestial forces who needed reliable divine protection for their champions in the eternal struggle against evil.

Historical Significance: These talismans enabled crucial victories against evil forces and the protection of good throughout cosmic history.

Cultural Impact: Represent the triumph of good over evil and the divine favor granted to worthy champions of righteousness.

Magical Craft: Demonstrates divine-level understanding of good magic and the most complex holy protection processes.

Balancing Notes

Introduction Timing: Appropriate for levels 12-20 when good vs evil conflicts become cosmic and divine protection provides crucial advantages.

Campaign Impact: Provides powerful divine enhancement balanced by alignment requirements and moral responsibility.

Good Focus: Most valuable in campaigns featuring good vs evil themes and divine conflict scenarios.

Encounter Design

Recommended Challenges:

  • Evil scenarios where divine protection enables superior defense against dark forces and unholy enemies
  • Good vs evil encounters where holy enhancement provides moral and tactical advantages
  • Divine mission situations where good magic determines success against evil threats and dark powers
  • Alignment challenges where divine protection represents the power of good and holy dedication

Divine Adjustments: Encounters may need to account for significant anti-evil capabilities and enhanced divine protection.

Divine Items: Other items that enhance good magic and provide holy protection capabilities.

Holy Equipment:

  • Items that improve divine effectiveness and good magic capabilities
  • Equipment for evil-fighting and divine enhancement
  • Tools for holy magic and divine protection development

Complementary Equipment: Items that enhance divine abilities or provide additional good-aligned benefits.

Roleplay Opportunities

Divine Mastery: Characters develop expertise in good magic and holy protection techniques.

Holy Leadership: Divine capabilities create opportunities for leading good missions and divine protection operations.

Good Excellence: Holy magic enables impressive demonstrations of divine favor and moral superiority.