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Mace of Smiting

Mace Of Smiting
  • Category: Weapon (Mace)
  • Rarity: Rare

You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The bonus increases to +3 when you use the weapon to attack a Construct.

When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 Bludgeoning damage, or 14 Bludgeoning damage if it's a Construct. If a Construct has 25 Hit Points or fewer after taking this damage, it is destroyed.

Tactical Applications

Combat Strategy: +1 weapon that deals extra damage to constructs and has a chance to instantly destroy them. Exceptional for characters facing golems, animated objects, and mechanical enemies.

Class Synergies:

  • Any Class: Universal utility for fighting constructs and mechanical enemies
  • Construct Hunters: Perfect for characters specializing in destroying animated objects and golems
  • Dungeon Explorers: Essential for adventurers facing guardian constructs and mechanical traps
  • Artificer Opponents: Excellent for characters fighting enemy artificers and their creations

Build Considerations: Specialized weapon most effective against constructs. Most valuable in campaigns featuring significant construct encounters and mechanical enemies.

Acquisition Methods

Crafting Requirements: Requires disenchantment magic, construct-breaking enchantments, and adamantine materials. Creation cost 12,000-20,000 gp and takes 10 weeks.

Common Sources:

  • Engineering guilds and construct specialists
  • Treasure hoards of legendary golem hunters and mechanical experts
  • Commission from artificers specializing in construct destruction
  • Found in the collections of dungeon explorers and trap specialists
  • Rewards from grateful organizations plagued by rogue constructs

Alternative Acquisition: Sometimes discovered in abandoned workshops or obtained from construct encounters.

Value & Trade

Estimated Value: 15,000-25,000 gp, with higher demand among characters facing construct threats.

Trade Considerations: Popular among construct hunters, dungeon explorers, and anyone dealing with mechanical enemies.

Character Integration

Roleplay Elements: Suggests experience with constructs, mechanical expertise, or professional roles requiring construct destruction.

Character Concepts:

  • Construct hunter specializing in golem destruction and mechanical combat
  • Engineer with expertise in construct weaknesses and mechanical systems
  • Character with extensive dungeon exploration experience against guardian constructs
  • Specialist in fighting rogue artificers and their mechanical creations

Adventure Hooks

The Golem Rampage: Scenarios where rogue constructs threaten settlements and require specialized destruction.

The Mechanical Dungeon: Adventures in construct-filled dungeons where smiting weapons provide advantages.

The Artificer War: Conflicts against enemy artificers where destroying their creations is crucial.

The Guardian Challenge: Encounters with ancient construct guardians protecting valuable treasures.

Variants & Customization

Greater Mace of Smiting (Very Rare): Enhanced construct damage and ability to affect larger mechanical enemies.

Mace of Golem Slaying (Rare): Specifically enhanced against golems with improved destruction chances.

Engineering Mace (Rare): Includes mechanical expertise and construct analysis capabilities.

Specialized Variants:

  • Golem Bane Mace: Optimized for fighting specific golem types with enhanced destruction
  • Mechanical Destroyer: Enhanced against all mechanical creatures and animated objects
  • Artificer's Bane: Includes abilities to disrupt magical construction and enchantment

Lore & History

Origins: Created by ancient engineers during wars against rogue construct armies and mechanical invasions.

Historical Significance: These maces enabled crucial victories against legendary golems and mechanical overlords.

Cultural Impact: Represent the mastery of construct destruction and the defense against mechanical threats.

Magical Craft: Demonstrates understanding of construct magic and the complex enchantments required for mechanical disruption.

Balancing Notes

Introduction Timing: Appropriate for levels 6-12 when constructs become common enemies and mechanical threats are significant.

Campaign Impact: Provides specialized anti-construct capabilities balanced by focus on specific enemy types.

Construct Focus: Most effective in campaigns featuring constructs as regular antagonists and mechanical challenges.

Encounter Design

Recommended Challenges:

  • Construct encounters where smiting effects provide tactical advantages
  • Mechanical dungeons where construct destruction advances exploration
  • Artificer conflicts where destroying creations weakens enemies
  • Guardian scenarios where bypassing constructs requires specialized weapons

Tactical Adjustments: Encounters may include more constructs to showcase weapon effectiveness.

Anti-Construct Equipment: Other items and weapons that provide advantages against mechanical enemies.

Engineering Tools:

  • Items that enhance understanding of mechanical systems and construct weaknesses
  • Equipment for professional construct hunting and mechanical combat
  • Tools for analyzing and disrupting magical construction

Complementary Equipment: Items that enhance combat against constructs or provide mechanical expertise.

Roleplay Opportunities

Construct Expertise: Characters develop reputation for mechanical knowledge and construct destruction capabilities.

Engineering Mastery: Understanding construct weaknesses creates opportunities for mechanical consulting and expertise.

Guardian Challenges: Specialization in construct combat enables access to construct-guarded treasures and locations.