Mace of Smiting

- Category: Weapon (Mace)
- Rarity: Rare
You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon. The bonus increases to +3 when you use the weapon to attack a Construct.
When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 Bludgeoning damage, or 14 Bludgeoning damage if it's a Construct. If a Construct has 25 Hit Points or fewer after taking this damage, it is destroyed.
Tactical Applications
Combat Strategy: +1 weapon that deals extra damage to constructs and has a chance to instantly destroy them. Exceptional for characters facing golems, animated objects, and mechanical enemies.
Class Synergies:
- Any Class: Universal utility for fighting constructs and mechanical enemies
- Construct Hunters: Perfect for characters specializing in destroying animated objects and golems
- Dungeon Explorers: Essential for adventurers facing guardian constructs and mechanical traps
- Artificer Opponents: Excellent for characters fighting enemy artificers and their creations
Build Considerations: Specialized weapon most effective against constructs. Most valuable in campaigns featuring significant construct encounters and mechanical enemies.
Acquisition Methods
Crafting Requirements: Requires disenchantment magic, construct-breaking enchantments, and adamantine materials. Creation cost 12,000-20,000 gp and takes 10 weeks.
Common Sources:
- Engineering guilds and construct specialists
- Treasure hoards of legendary golem hunters and mechanical experts
- Commission from artificers specializing in construct destruction
- Found in the collections of dungeon explorers and trap specialists
- Rewards from grateful organizations plagued by rogue constructs
Alternative Acquisition: Sometimes discovered in abandoned workshops or obtained from construct encounters.
Value & Trade
Estimated Value: 15,000-25,000 gp, with higher demand among characters facing construct threats.
Trade Considerations: Popular among construct hunters, dungeon explorers, and anyone dealing with mechanical enemies.
Character Integration
Roleplay Elements: Suggests experience with constructs, mechanical expertise, or professional roles requiring construct destruction.
Character Concepts:
- Construct hunter specializing in golem destruction and mechanical combat
- Engineer with expertise in construct weaknesses and mechanical systems
- Character with extensive dungeon exploration experience against guardian constructs
- Specialist in fighting rogue artificers and their mechanical creations
Adventure Hooks
The Golem Rampage: Scenarios where rogue constructs threaten settlements and require specialized destruction.
The Mechanical Dungeon: Adventures in construct-filled dungeons where smiting weapons provide advantages.
The Artificer War: Conflicts against enemy artificers where destroying their creations is crucial.
The Guardian Challenge: Encounters with ancient construct guardians protecting valuable treasures.
Variants & Customization
Greater Mace of Smiting (Very Rare): Enhanced construct damage and ability to affect larger mechanical enemies.
Mace of Golem Slaying (Rare): Specifically enhanced against golems with improved destruction chances.
Engineering Mace (Rare): Includes mechanical expertise and construct analysis capabilities.
Specialized Variants:
- Golem Bane Mace: Optimized for fighting specific golem types with enhanced destruction
- Mechanical Destroyer: Enhanced against all mechanical creatures and animated objects
- Artificer's Bane: Includes abilities to disrupt magical construction and enchantment
Lore & History
Origins: Created by ancient engineers during wars against rogue construct armies and mechanical invasions.
Historical Significance: These maces enabled crucial victories against legendary golems and mechanical overlords.
Cultural Impact: Represent the mastery of construct destruction and the defense against mechanical threats.
Magical Craft: Demonstrates understanding of construct magic and the complex enchantments required for mechanical disruption.
Balancing Notes
Introduction Timing: Appropriate for levels 6-12 when constructs become common enemies and mechanical threats are significant.
Campaign Impact: Provides specialized anti-construct capabilities balanced by focus on specific enemy types.
Construct Focus: Most effective in campaigns featuring constructs as regular antagonists and mechanical challenges.
Encounter Design
Recommended Challenges:
- Construct encounters where smiting effects provide tactical advantages
- Mechanical dungeons where construct destruction advances exploration
- Artificer conflicts where destroying creations weakens enemies
- Guardian scenarios where bypassing constructs requires specialized weapons
Tactical Adjustments: Encounters may include more constructs to showcase weapon effectiveness.
Related Items
Anti-Construct Equipment: Other items and weapons that provide advantages against mechanical enemies.
Engineering Tools:
- Items that enhance understanding of mechanical systems and construct weaknesses
- Equipment for professional construct hunting and mechanical combat
- Tools for analyzing and disrupting magical construction
Complementary Equipment: Items that enhance combat against constructs or provide mechanical expertise.
Roleplay Opportunities
Construct Expertise: Characters develop reputation for mechanical knowledge and construct destruction capabilities.
Engineering Mastery: Understanding construct weaknesses creates opportunities for mechanical consulting and expertise.
Guardian Challenges: Specialization in construct combat enables access to construct-guarded treasures and locations.