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Periapt of Health

Periapt Of Health
  • Category: Wondrous Item
  • Rarity: Uncommon (Requires Attunement)

While wearing this pendant, you can take a Magic action to regain 2d4+2 Hit Points. Once used, this property can't be used again until the next dawn.

In addition, you have Advantage on saving throws to avoid or end the Poisoned condition while you wear this pendant.

Tactical Applications

Combat Strategy: Provides immunity to disease and poison, enabling survival in toxic environments and against poison-based enemies. Essential for environmental protection and poison immunity.

Class Synergies:

  • Any Class: Universal utility for disease and poison immunity regardless of class
  • Frontline Combatants: Perfect for tanks and melee fighters facing poison attacks
  • Environmental Explorers: Essential for characters venturing into toxic areas and diseased regions
  • Defensive Builds: Excellent for characters prioritizing survival and status immunity

Build Considerations: Provides permanent immunity without requiring attunement. Most valuable in campaigns featuring poison and disease threats.

Acquisition Methods

Crafting Requirements: Requires immunity magic, health enchantments, and purification crystals. Creation cost 15,000-25,000 gp and takes 12 weeks.

Common Sources:

  • Healing temples and medical organizations
  • Treasure hoards of legendary healers and immunity specialists
  • Commission from enchanters specializing in protection magic
  • Found in the collections of disease researchers and poison experts
  • Rewards from grateful medical organizations for healing services

Alternative Acquisition: Sometimes discovered in plague sites or obtained from immunity creature encounters.

Value & Trade

Estimated Value: 20,000-35,000 gp, with higher demand among adventurers and environmental specialists.

Trade Considerations: Popular among characters facing disease and poison threats, often considered essential for toxic environments.

Character Integration

Roleplay Elements: Suggests experience with toxic environments, medical knowledge, or professional roles requiring immunity protection.

Character Concepts:

  • Medical specialist with disease immunity and healing expertise
  • Environmental explorer requiring protection against toxic hazards
  • Character with extensive experience in plague-ridden or poisonous areas
  • Defensive specialist prioritizing survival and status immunity

Adventure Hooks

The Toxic Environment: Exploration missions in poisonous areas where immunity enables survival and progress.

The Disease Outbreak: Medical emergencies where immunity protection allows investigation and treatment.

The Poison Investigation: Adventures involving toxic threats where immunity enables safe research.

The Immunity Mission: Scenarios where disease and poison protection determines success.

Variants & Customization

Greater Periapt of Health (Very Rare): Enhanced immunity and additional health benefits.

Periapt of Total Immunity (Legendary): Provides immunity to additional status effects and conditions.

Healer's Periapt (Rare): Includes healing bonuses and medical expertise benefits.

Specialized Variants:

  • Disease Immunity Periapt: Enhanced protection against magical and supernatural diseases
  • Poison Master's Periapt: Includes poison detection and resistance abilities
  • Environmental Immunity Periapt: Optimized for toxic atmosphere and hazardous environment protection

Lore & History

Origins: Created by ancient healers who needed reliable protection against disease and poison while treating patients.

Historical Significance: These periapts enabled crucial medical breakthroughs and the exploration of toxic environments.

Cultural Impact: Represent the mastery of immunity magic and the dedication to health and healing.

Magical Craft: Demonstrates understanding of protection magic and the complex processes required for status immunity.

Balancing Notes

Introduction Timing: Appropriate for levels 6-12 when disease and poison threats become significant and immunity is valuable.

Campaign Impact: Provides meaningful protection balanced by specificity to disease and poison threats.

Environmental Focus: Most valuable in campaigns featuring toxic environments and poison-based enemies.

Encounter Design

Recommended Challenges:

  • Toxic environment exploration where immunity enables progress and survival
  • Poison-based combat where immunity provides tactical advantages
  • Disease investigation scenarios where protection enables safe research
  • Medical emergency situations where immunity allows treatment and aid

Tactical Adjustments: Disease and poison attacks may need alternative challenge methods when immunity is present.

Protection Items: Other items that provide immunity and protection against status effects and environmental hazards.

Medical Equipment:

  • Items that enhance healing and medical capabilities
  • Equipment for disease treatment and poison management
  • Tools for professional medical work and health protection

Complementary Equipment: Items that enhance survival or provide additional immunity protection.

Roleplay Opportunities

Medical Mastery: Characters develop expertise in disease treatment and poison management.

Environmental Leadership: Immunity capabilities create opportunities for leading toxic environment exploration.

Healing Authority: Medical protection enables consulting work for health organizations and medical emergencies.