Skip to main content

Trident of Fish Command

Trident Of Fish Command

Weapon (Trident), Uncommon (Requires Attunement) This magic weapon has 3 charges, and it regains 1d3 expended charges daily at dawn. While you carry it, you can expend 1 charge to cast Dominate Beast (save DC 15) from it on a Beast that has a Swim Speed.

Tactical Applications

Aquatic Control: Functions as +1 trident with fish command abilities and underwater combat enhancement. Exceptional for aquatic campaigns, underwater specialists, and characters requiring marine creature control and aquatic dominance.

Class Synergies:

  • Druids: Perfect for nature casters wanting enhanced aquatic creature control and underwater magic
  • Rangers: Essential for aquatic specialists needing marine creature allies and underwater combat
  • Storm Clerics: Excellent for sea domain clerics requiring ocean control and aquatic divine magic
  • Tritons/Sea Elves: Outstanding for aquatic races with natural affinity for marine environments

Build Considerations: Requires attunement but provides ongoing aquatic enhancement. Most valuable for characters in aquatic campaigns and underwater adventures.

Acquisition Methods

Crafting Requirements: Requires aquatic magic, fish command enchantments, and marine essences. Creation cost 8,000-15,000 gp and takes 14 weeks.

Common Sources:

  • Aquatic magic specialists and marine enchanters
  • Treasure hoards of legendary sea creatures and underwater masters
  • Commission from enchanters specializing in aquatic magic
  • Found in the collections of marine researchers and underwater specialists
  • Sometimes discovered in underwater ruins or obtained from aquatic creature encounters

Alternative Acquisition: Often found in locations with strong connections to aquatic magic and marine environments.

Value & Trade

Estimated Value: 12,000-25,000 gp, with higher demand in coastal regions and aquatic campaigns.

Trade Considerations: Extremely valuable in aquatic environments but limited utility in landlocked regions.

Character Integration

Roleplay Elements: Suggests experience with aquatic environments, marine creature study, or professional roles requiring underwater capabilities and fish control.

Character Concepts:

  • Marine specialist with aquatic expertise and underwater exploration experience
  • Sea guardian using creature control for ocean protection and marine conservation
  • Character with extensive experience in aquatic environments requiring fish command capabilities
  • Underwater explorer combining creature magic with traditional marine techniques

Adventure Hooks

The Ocean Crisis: Aquatic scenarios where fish command provides crucial marine solutions and underwater advantages.

The Underwater Investigation: Marine missions where creature control enables deep-sea exploration and aquatic discovery.

The Sea Guardian Mission: Ocean protection adventures where fish allies determine environmental success and marine conservation.

The Aquatic Challenge: Underwater encounters where marine control advances exploration effectiveness and aquatic mastery.

Variants & Customization

Greater Trident of Fish Command (Legendary): Enhanced aquatic power and additional marine abilities with improved underwater capabilities.

Trident of Ocean Mastery (Artifact): Includes comprehensive aquatic magic and ultimate marine control.

Sea Lord's Command Trident (Very Rare): Optimized for aquatic leadership with enhanced fish command bonuses and underwater authority.

Specialized Variants:

  • Deep Sea Explorer Trident: Enhanced for deep ocean with improved pressure resistance and abyssal creature control
  • Coral Guardian Trident: Optimized for reef protection with enhanced marine ecosystem management and conservation magic
  • Storm Sea Trident: Specialized for tempest control with enhanced weather magic and storm creature command

Lore & History

Origins: Created by ancient sea lords who needed reliable marine creature control for their underwater kingdoms and ocean exploration.

Historical Significance: These tridents enabled crucial oceanic discoveries and the mastery of aquatic creature command throughout maritime history.

Cultural Impact: Represent the harmony between civilization and the sea and the mastery of marine environments.

Magical Craft: Demonstrates understanding of aquatic magic and the complex processes required for marine creature enhancement.

Balancing Notes

Introduction Timing: Appropriate for levels 6-14 when aquatic adventures become relevant and marine control provides significant advantages.

Campaign Impact: Provides powerful aquatic capabilities balanced by environmental limitations and specific utility focus.

Aquatic Focus: Most valuable in campaigns featuring underwater exploration and marine creature encounters.

Encounter Design

Recommended Challenges:

  • Aquatic scenarios where fish command enables marine creature allies and underwater tactical advantages
  • Underwater encounters where creature control provides exploration benefits and aquatic navigation
  • Marine conservation situations where fish allies advance environmental protection and ocean preservation
  • Aquatic exploration challenges where creature command determines underwater success and marine mastery

Aquatic Adjustments: Encounters may need significant modification when powerful marine creature allies become available.

Aquatic Items: Other items that enhance underwater capabilities and provide marine magic.

Marine Equipment:

  • Items that improve aquatic effectiveness and underwater capabilities
  • Equipment for marine creature control and aquatic enhancement
  • Tools for underwater magic and marine exploration

Complementary Equipment: Items that enhance aquatic abilities or provide additional underwater benefits.

Roleplay Opportunities

Marine Mastery: Characters develop expertise in aquatic creature control and underwater techniques.

Ocean Leadership: Aquatic capabilities create opportunities for leading marine missions and underwater exploration.

Sea Excellence: Marine magic enables impressive demonstrations of aquatic mastery and underwater superiority.