Fire Storm
- Level: 7
- School: Evocation
- Class: Cleric, Druid, Sorcerer
- Casting Time: Action
- Range: 150 feet
- Components: V, S
- Duration: Instantaneous
A storm of fire appears within range. The area of the storm consists of up to ten 10-foot Cubes, which you arrange as you like. Each Cube must be contiguous with at least one other Cube. Each creature in the area makes a Dexterity saving throw, taking 7d10 Fire damage on a failed save or half as much damage on a successful one.
Flammable objects in the area that aren't being worn or carried start burning.