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Sword of Wounding

Sword Of Wounding
  • Category: Weapon (Glaive, Greatsword, Longsword, Rapier, Scimitar, or Shortsword)
  • Rarity: Rare (Requires Attunement)

When you hit a creature with an attack using this magic weapon, the target takes an extra 2d6 Necrotic damage and must succeed on a DC 15 Constitution saving throw or be unable to regain Hit Points for 1 hour. The target repeats the save at the end of each of its turns, ending the effect on itself on a success.

Tactical Applications

Persistent Damage: Provides ongoing wound damage that prevents healing and accumulates over time. Exceptional for damage dealers, anti-healing specialists, and characters requiring sustained damage output and healing prevention.

Class Synergies:

  • Fighters: Perfect for weapon specialists wanting sustained damage and healing prevention
  • Rangers: Essential for hunters needing persistent damage and anti-healing capabilities
  • Rogues: Excellent for assassins requiring ongoing damage and healing disruption
  • Damage Builds: Outstanding for characters prioritizing sustained damage output and healing prevention

Build Considerations: Requires attunement but provides ongoing damage enhancement with healing prevention. Most valuable for characters specializing in sustained combat and damage over time.

Acquisition Methods

Crafting Requirements: Requires wound magic, persistent enchantments, and damage essences. Creation cost 15,000-30,000 gp and takes 25 weeks.

Common Sources:

  • Wound specialists and persistent damage enchanters
  • Treasure hoards of legendary assassins and damage masters
  • Commission from enchanters specializing in wound magic
  • Found in the collections of damage researchers and wound specialists
  • Sometimes discovered in torture chambers or obtained from wound creature encounters

Alternative Acquisition: Often found in locations with strong connections to persistent damage and wound magic themes.

Value & Trade

Estimated Value: 25,000-50,000 gp, with higher demand among damage specialists and anti-healing experts.

Trade Considerations: Popular among assassins and anyone requiring persistent damage and healing prevention capabilities.

Character Integration

Roleplay Elements: Suggests experience with wound magic, persistent damage, or professional roles requiring sustained damage and healing disruption expertise.

Character Concepts:

  • Damage master with wound expertise and persistent damage experience
  • Anti-healing specialist using wound magic for damage enhancement and healing prevention
  • Character with extensive experience in sustained combat requiring persistent damage capabilities
  • Wound specialist combining damage magic with traditional combat techniques

Adventure Hooks

The Healing Crisis: Anti-healing scenarios where wound magic provides crucial damage advantages and healing prevention.

The Persistent Quest: Damage adventures where wound control determines combat effectiveness and damage mastery.

The Wound Challenge: Combat situations where persistent magic enables sustained damage and healing disruption.

The Damage War: Wound conflicts where persistent control advances tactical positioning and damage dominance.

Variants & Customization

Greater Sword of Wounding (Legendary): Enhanced wound power and additional persistent abilities with improved damage capabilities.

Sword of Ultimate Wounds (Artifact): Includes comprehensive wound magic and ultimate persistent damage.

Assassin's Wounding Blade (Very Rare): Optimized for stealth combat with enhanced wound bonuses and damage features.

Specialized Variants:

  • Torture Blade: Enhanced for interrogation with improved wound control and pain manipulation
  • Hunter's Wounding Sword: Optimized for creature hunting with enhanced persistent damage and tracking wounds
  • Executioner's Blade: Specialized for finishing moves with enhanced wound accumulation and damage finality

Lore & History

Origins: Created by wound masters who needed reliable persistent damage for their combat mastery and damage research.

Historical Significance: These swords enabled crucial damage victories and the mastery of wound techniques throughout combat history.

Cultural Impact: Represent the effectiveness of sustained damage and the power of persistent combat magic.

Magical Craft: Demonstrates understanding of wound magic and the complex processes required for persistent enhancement.

Balancing Notes

Introduction Timing: Appropriate for levels 8-16 when sustained damage becomes important and healing prevention provides significant advantages.

Campaign Impact: Provides powerful damage capabilities balanced by attunement requirement and wound focus.

Damage Focus: Most valuable in campaigns featuring sustained combat and healing-dependent encounters.

Encounter Design

Recommended Challenges:

  • Sustained combat scenarios where wound damage enables superior damage effectiveness and persistent mastery
  • Anti-healing encounters where wound abilities provide tactical advantages and healing disruption
  • Damage challenges where persistent enhancement determines combat success and wound effectiveness
  • Combat situations where wound magic advances objective completion and damage superiority

Wound Adjustments: Encounters may need to account for persistent damage accumulation and enhanced healing prevention.

Damage Items: Other items that enhance persistent damage and provide wound capabilities.

Combat Equipment:

  • Items that improve damage effectiveness and wound capabilities
  • Equipment for persistent enhancement and damage mastery
  • Tools for wound magic and damage development

Complementary Equipment: Items that enhance damage abilities or provide additional wound benefits.

Roleplay Opportunities

Damage Mastery: Characters develop expertise in wound techniques and persistent magic.

Combat Leadership: Damage capabilities create opportunities for leading sustained missions and wound operations.

Wound Excellence: Persistent magic enables impressive demonstrations of damage mastery and wound superiority.