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Transport Via Plants

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Transport via Plants
  • Level: 6
  • School: Conjuration
  • Class: Druid
  • Casting Time: Action
  • Range: 10 feet
  • Components: V, S
  • Duration: 1 minute

This spell creates a magical link between a Large or larger inanimate plant within range and another plant, at any distance, on the same plane of existence. You must have seen or touched the destination plant at least once before. For the duration, any creature can step into the target plant and exit from the destination plant by using 5 feet of movement.

Tactical Usage

Group Transportation Network. Transport via Plants creates temporary passages enabling entire parties to travel instantly between distant locations.

Strategic Deployment Tool. The spell allows rapid repositioning of forces through natural plant networks across vast distances.

Emergency Evacuation Route. The one-minute portal duration provides sufficient time for evacuating multiple creatures from danger.

Spell Combinations

Plant Network Integration. Combining with plant growth magic expands available transportation options across landscapes.

Reconnaissance Support. Using alongside scrying magic enables scouting destination areas before committing to transportation.

Tactical Coordination. Pairing with communication magic ensures coordinated arrival and immediate action capability.

Material Component Details

Verbal and Somatic Only. The spell requires only verbal and somatic components, eliminating material dependencies for plant transportation.

Natural Magic Channeling. The components connect to the natural world and plant spirit networks.

Druidic Tradition Focus. The casting represents deep connection to nature and plant consciousness.

Creator Notes

Druid Transportation Magic. Transport via Plants provides unique druidic travel options through natural networks.

Familiarity Requirement. The destination plant requirement encourages exploration and establishes known safe locations.

Group Transportation Value. The spell enables moving entire parties rather than single individuals.

Environmental Interactions

Plant Size Requirements. Both plants must be Large or larger, creating specific environmental dependencies.

Living Plant Necessity. The spell requires living plants, preventing use with dead or artificial vegetation.

Same Plane Limitation. Transportation functions only within the same plane of existence.

Common Rulings & Clarifications

Movement Cost. Entering and exiting plants requires 5 feet of movement from each traveler.

Duration Management. The portal remains open for one minute, allowing multiple travelers passage.

Destination Requirements. The caster must have previously seen or touched the destination plant.

Inanimate Plant Focus. The spell affects inanimate plants rather than plant creatures or animated vegetation.

Alternative Applications

Supply Line Establishment. Creating transportation routes for moving equipment and resources across wilderness areas.

Diplomatic Travel. Enabling discrete movement between allied druid groves or natural sanctuaries.

Research Expedition Support. Facilitating scientific or magical research requiring rapid access to distant natural locations.

Druidic Travel Magic. Various spells provide druid transportation, while Transport via Plants offers the most comprehensive group option.

Conjuration Plant Magic. The spell represents nature-based conjuration magic focused on plant spirit cooperation.

Teleportation Comparison. The spell provides reliable transportation alternative through natural networks.

Scaling Analysis

Fixed 6th-Level Utility. Transport via Plants cannot be upcast, representing consistent high-level transportation capabilities.

Network Value Growth. The spell's utility increases with the number of known plant destinations.

Campaign Infrastructure Value. The spell provides excellent value for nature-focused campaigns and wilderness exploration.

Narrative Flavor

Plant Spirit Cooperation. The transportation should emphasize harmony between caster and plant consciousness.

Natural Gateway Formation. The portal should appear as organic opening rather than artificial magical doorway.

Living Network Connection. The effect should convey tapping into ancient plant communication and travel networks.