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Tree Stride

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Tree Stride
  • Level: 5
  • School: Conjuration
  • Class: Druid, Ranger
  • Casting Time: Action
  • Range: Self
  • Components: V, S
  • Duration: Concentration, up to 1 minute

You gain the ability to enter a tree and move from inside it to inside another tree of the same kind within 500 feet. Both trees must be living and at least the same size as you. You must use 5 feet of movement to enter a tree. You instantly know the location of all other trees of the same kind within 500 feet and, as part of the move used to enter the tree, can either pass into one of those trees or step out of the tree you're in. You appear in a spot of your choice within 5 feet of the destination tree, using another 5 feet of movement. If you have no movement left, you appear within 5 feet of the tree you entered.

You can use this transportation ability only once on each of your turns. You must end each turn outside a tree.

Tactical Usage

Mobile Forest Navigation. Tree Stride provides rapid movement through forested areas using natural transportation networks.

Tactical Positioning Advantage. The spell enables unexpected repositioning during combat through tree-to-tree movement.

Pursuit Evasion Tool. The unique movement method allows escaping conventional tracking through forest environments.

Spell Combinations

Forest Control Enhancement. Combining with plant manipulation magic maximizes tactical advantage in woodland environments.

Stealth Integration. Using alongside concealment magic enables invisible forest movement and surprise attacks.

Nature Magic Synergy. Pairing with other druidic magic creates comprehensive woodland control strategies.

Material Component Details

Verbal and Somatic Only. The spell requires only verbal and somatic components, making forest travel accessible without materials.

Nature Communion Focus. The components connect the caster to tree consciousness and forest spirit networks.

Druidic Movement Tradition. The casting represents traditional druidic harmony with forest ecosystems.

Creator Notes

Druid Mobility Magic. Tree Stride provides unique druidic movement options emphasizing forest environment mastery.

Once Per Turn Limitation. The restriction prevents abuse while maintaining substantial tactical mobility.

Concentration Balance. The concentration requirement creates tactical decisions about maintaining mobility versus other magic.

Environmental Interactions

Tree Type Matching. Movement requires trees of the same kind, creating specific environmental dependencies.

Living Tree Requirement. The spell functions only with living trees, excluding dead or artificial vegetation.

Size Compatibility. Both caster and trees must be compatible sizes for successful transportation.

Common Rulings & Clarifications

Movement Economy. Entering trees requires 5 feet of movement, exiting requires another 5 feet.

Tree Knowledge. The caster instantly knows locations of all compatible trees within 500 feet.

Turn Ending Requirement. The caster must end each turn outside trees, preventing permanent residence.

Transportation Frequency. The ability can be used only once per turn regardless of remaining movement.

Alternative Applications

Forest Patrol Routes. Establishing rapid movement patterns for protecting woodland territories.

Natural Sanctuary Access. Reaching hidden groves or sacred sites through discrete tree transportation.

Wildlife Observation. Moving through forests without disturbing natural ecosystems for research purposes.

Druid Movement Magic. Various spells provide druidic travel, while Tree Stride offers forest-specific mobility.

Conjuration Nature Magic. The spell represents nature-based conjuration focused on tree spirit cooperation.

Environmental Transportation. The spell connects to movement magic utilizing natural features.

Scaling Analysis

Fixed 5th-Level Utility. Tree Stride cannot be upcast, representing consistent mid-level forest mobility.

Environmental Scaling Value. The spell's effectiveness scales with forest density and tree variety.

Forest Campaign Importance. The spell provides excellent value in wilderness and nature-focused adventures.

Narrative Flavor

Tree Consciousness Merging. The movement should emphasize temporary unity with tree spirits and forest awareness.

Natural Pathway Creation. The transportation should appear as stepping into living wood and emerging elsewhere.

Forest Network Connection. The effect should convey tapping into ancient tree communication and movement systems.