Staff of the Magi

Staff, Legendary (Requires Attunement by a Sorcerer, Warlock, or Wizard) This staff has 50 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it. While you hold it, you gain a +2 bonus to spell attack rolls. Spell Absorption. While holding the staff, you have Advantage on saving throws against spells. In addition, you can take a Reaction when another creature casts a spell that targets only you. If you do, the staff absorbs the magic of the spell, canceling its effect and gaining a number of charges equal to the absorbed spell's level. However, if doing so brings the staff's total number of charges above 50, the staff explodes as if you activated its Retributive Strike (see below). Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell.
| Charge Cost | |
|---|---|
| Spell | 0 |
| Arcane Lock | 7 |
| Conjure Elemental | 0 |
| Detect Magic | 3 |
| Dispel Magic | 0 |
| Enlarge/Reduce | 7 |
| Fireball (level 7 version) | 2 |
| Flaming Sphere | 4 |
| Ice Storm | 2 |
| Invisibility | 2 |
| Knock | 2 |
| Light | 0 |
| Lightning Bolt (level 7 version) | 7 |
| Spell | Charge Cost |
|---|---|
| Mage Hand | 0 |
| Passwall | 5 |
| Plane Shift | 7 |
| Protection from Evil and Good | 0 |
| Telekinesis | 5 |
| Wall of Fire | 4 |
| Web | 2 |
Regaining Charges. The staff regains 4d6 + 2 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 20, the staff regains 1d12 + 1 charges. Retributive Strike. You can take a Magic action to break the staff over your knee or against a solid surface. The staff is destroyed and releases its magic in an explosion that fills a 30 -foot Emanation originating from itself. You have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take Force damage equal to 16 times the number of charges in the staff. Each other creature in the area makes a DC 17 Dexterity saving throw. On a failed save, a creature takes Force damage equal to 6 times the number of charges in the staff. On a successful save, a creature takes half as much damage.
Tactical Applications
Ultimate Spellcasting: Provides comprehensive spell access across multiple schools with legendary-level magical power. Exceptional for archmages, ultimate casters, and characters requiring the pinnacle of magical capabilities with world-changing spellcasting potential.
Class Synergies:
- Wizards: Perfect for archmages wanting ultimate magical power and comprehensive spell access
- Sorcerers: Essential for legendary casters needing maximum magical enhancement and spell variety
- Any Spellcaster: Excellent for characters requiring the ultimate expression of magical mastery
- Epic Characters: Outstanding for legendary-level characters with world-changing magical responsibilities
Build Considerations: Requires attunement but provides legendary-level magical enhancement. Most valuable for epic-level characters requiring ultimate magical capabilities and world-shaping power.
Acquisition Methods
Crafting Requirements: Cannot be easily crafted - requires legendary magical knowledge and cosmic components. Estimated equivalent cost 200,000+ gp.
Common Sources:
- Legendary archmages and ultimate magical masters
- Treasure hoards of cosmic entities and reality-shaping mages
- Extremely rare rewards for world-saving quests and cosmic missions
- Found in the collections of legendary magical researchers and ultimate spellcasters
- Sometimes discovered through divine intervention or cosmic events
Alternative Acquisition: Extremely rare, typically found only through legendary adventures or cosmic favor.
Value & Trade
Estimated Value: Priceless - beyond normal economic systems, equivalent to 500,000+ gp.
Trade Considerations: Cannot be purchased, only acquired through legendary quests or cosmic intervention.
Character Integration
Roleplay Elements: Suggests involvement in cosmic events, legendary magical research, or ultimate responsibility requiring world-changing magical power.
Character Concepts:
- Legendary archmage with cosmic responsibility and ultimate magical mastery
- Reality shaper using ultimate magic for world-changing objectives and cosmic balance
- Character chosen by cosmic forces for legendary magical missions and universal protection
- Ultimate spellcaster combining legendary magic with traditional arcane techniques
Adventure Hooks
The Cosmic Crisis: Epic scenarios requiring ultimate magic where legendary spellcasting provides the only solution to cosmic threats.
The Reality War: Situations where ultimate magical power determines universal survival and cosmic balance.
The Archmage Mission: Legendary quests where ultimate spellcasting advances cosmic objectives and universal harmony.
The Magic Ascension: Epic character development where ultimate magical mastery represents the pinnacle of arcane achievement.
Variants & Customization
Staff of Cosmic Mastery (Cosmic Artifact): Enhanced with universal magic access and reality-shaping capabilities.
Staff of Divine Arcana (Cosmic Artifact): Blessed by cosmic entities with enhanced divine-arcane fusion and ultimate power.
Reality Shaper's Staff (Cosmic Artifact): Specialized for universal manipulation with enhanced reality control and cosmic authority.
Specialized Variants:
- Cosmic Balance Staff: Enhanced for universal harmony with improved reality stability and cosmic alignment
- Archmage's Authority Staff: Optimized for magical leadership with enhanced cosmic command and ultimate spellcasting
- Universal Magic Staff: Specialized for comprehensive spellcasting with enhanced access to all magical schools and cosmic forces
Lore & History
Origins: Created by cosmic forces as tools for maintaining universal magical balance and enabling necessary reality alterations at the highest level.
Historical Significance: These staves enabled legendary magical achievements and the resolution of cosmic crises throughout universal history.
Cultural Impact: Represent the ultimate expression of magical mastery and the connection between mortal will and cosmic magical force.
Magical Craft: Demonstrates cosmic-level understanding of ultimate magic and the most complex spellcasting processes in existence.
Balancing Notes
Introduction Timing: Appropriate for levels 17-20 when cosmic challenges require ultimate magical solutions and legendary spellcasting capabilities.
Campaign Impact: Provides ultimate magical power balanced by extreme rarity and cosmic responsibility.
Epic Focus: Most valuable in campaigns featuring world-threatening challenges and cosmic-scale magical adventures.
Encounter Design
Recommended Challenges:
- Epic magical scenarios where ultimate spellcasting provides solutions to cosmic threats and universal challenges
- Reality-altering encounters where legendary magic enables fundamental change and cosmic balance
- Cosmic missions where ultimate magical power advances universal objectives and cosmic harmony
- Legendary challenges where ultimate spellcasting determines the fate of reality itself and universal survival
Ultimate Adjustments: Campaigns may fundamentally change when ultimate magical capabilities become available to address cosmic-level threats.
Related Items
Cosmic Items: Other artifacts that provide reality-altering power and cosmic magical capabilities.
Legendary Equipment:
- Items that enhance ultimate magic and cosmic manipulation
- Equipment for reality alteration and universal balance
- Tools for cosmic magic and legendary spellcasting
Complementary Equipment: Items that enhance cosmic abilities or provide additional legendary magical benefits.
Roleplay Opportunities
Cosmic Mastery: Characters develop connection to universal forces and ultimate magical responsibility.
Legendary Leadership: Ultimate magical capabilities create opportunities for leading cosmic missions and universal balance operations.
Reality Excellence: Ultimate magic enables exploration of themes related to cosmic responsibility and the proper use of legendary magical power.
** CREATOR'S NOTE: This item represents the pinnacle of magical achievement and should only be introduced in epic-level campaigns with experienced players who understand the cosmic-level responsibilities and consequences of wielding ultimate magical power.**