Skip to main content

Staff of the Woodlands

Staff Of The Woodlands
  • Category: Staff
  • Rarity: Rare (Requires Attunement by a Druid)

This staff has 6 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.

Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell.

SpellCharge Cost
Animal Friendship1
Awaken5
Barkskin2
Locate Animals or Plants2
Pass without Trace2
Speak with Animals1
Speak with Plants3
Wall of Thorns6

Tree Form. You can take a Magic action to plant one end of the staff in earth in an unoccupied space and expend 1 charge to transform the staff into a healthy tree. The tree is 60 feet tall and has a 5 -foot-diameter trunk, and its branches at the top spread out in a 20 -foot radius. The tree appears ordinary but radiates a faint aura of Transmutation magic that can be discerned with the Detect Magic spell. While touching the tree and using a Magic action, you return the staff to its normal form. Any creature in the tree falls when the tree reverts to a staff.

Regaining Charges. The staff regains 1d6 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff loses its properties and becomes a nonmagical Quarterstaff.

Tactical Applications

Nature Command: Provides comprehensive woodland magic with tree animation, animal summoning, and environmental control. Exceptional for druids, forest specialists, and characters requiring ultimate nature mastery and woodland battlefield control.

Class Synergies:

  • Druids: Perfect for nature casters wanting comprehensive woodland magic and environmental control
  • Rangers: Essential for forest specialists needing enhanced nature abilities and woodland mastery
  • Nature Builds: Excellent for characters focusing on environmental magic and woodland themes
  • Summoning Specialists: Outstanding for characters prioritizing creature summoning and nature ally enhancement

Build Considerations: Requires attunement by druid but provides extensive nature magic with multiple spell options. Most valuable for characters specializing in woodland environments and nature mastery.

Acquisition Methods

Crafting Requirements: Requires nature magic, woodland enchantments, and forest essences. Creation cost 20,000-40,000 gp and takes 30 weeks.

Common Sources:

  • Master druids and woodland enchanters
  • Treasure hoards of legendary forest guardians and nature masters
  • Commission from enchanters specializing in nature magic
  • Found in the collections of woodland researchers and forest specialists
  • Sometimes discovered in ancient forests or obtained from nature creature encounters

Alternative Acquisition: Often found in locations with strong connections to woodland magic and forest environments.

Value & Trade

Estimated Value: 30,000-60,000 gp, with extremely high demand among druids and nature specialists.

Trade Considerations: Extremely valuable among woodland guardians and anyone requiring comprehensive nature magic and forest control.

Character Integration

Roleplay Elements: Suggests experience with woodland magic, forest guardianship, or professional roles requiring nature mastery and environmental expertise.

Character Concepts:

  • Forest guardian with woodland expertise and nature mastery experience
  • Nature specialist using forest magic for environmental control and woodland protection
  • Character with extensive experience in forest environments requiring comprehensive nature capabilities
  • Woodland specialist combining nature magic with traditional druidic techniques

Adventure Hooks

The Forest Crisis: Woodland scenarios where nature magic provides crucial environmental advantages and forest solutions.

The Guardian Mission: Protection operations where woodland control determines forest defense and nature preservation.

The Nature Quest: Environmental adventures where forest mastery enables ecological restoration and woodland superiority.

The Woodland Challenge: Wilderness situations where nature magic advances objective completion and environmental mastery.

Variants & Customization

Greater Staff of the Woodlands (Legendary): Enhanced nature power and additional woodland abilities with improved forest capabilities.

Staff of Ultimate Nature (Artifact): Includes comprehensive nature magic and ultimate woodland control.

Ancient Forest Staff (Very Rare): Optimized for forest environments with enhanced woodland bonuses and nature features.

Specialized Variants:

  • Grove Keeper's Staff: Enhanced for forest protection with improved guardian capabilities and nature defense
  • Wildland Staff: Optimized for wilderness travel with enhanced survival and environmental adaptation
  • Primeval Staff: Specialized for ancient magic with enhanced elemental control and primal nature power

Lore & History

Origins: Created by archdruid councils who needed ultimate nature control for their woodland protection and forest research.

Historical Significance: These staffs enabled crucial environmental victories and the mastery of woodland techniques throughout druidic history.

Cultural Impact: Represent the pinnacle of druidic tradition and the effectiveness of comprehensive nature magic.

Magical Craft: Demonstrates understanding of nature magic and the complex processes required for woodland enhancement.

Balancing Notes

Introduction Timing: Appropriate for levels 10-18 when nature themes become crucial and woodland magic provides significant advantages.

Campaign Impact: Provides powerful nature capabilities balanced by druid-only requirement and woodland focus.

Forest Focus: Most valuable in campaigns featuring woodland environments and nature-themed encounters.

Encounter Design

Recommended Challenges:

  • Woodland scenarios where nature magic enables superior environmental control and forest mastery
  • Nature encounters where woodland abilities provide tactical advantages and environmental manipulation
  • Forest challenges where nature enhancement determines ecological success and woodland effectiveness
  • Environmental situations where woodland magic advances objective completion and nature superiority

Nature Adjustments: Encounters may need to account for comprehensive woodland magic and enhanced environmental control.

Nature Items: Other items that enhance woodland magic and provide forest capabilities.

Druidic Equipment:

  • Items that improve nature effectiveness and woodland capabilities
  • Equipment for forest enhancement and environmental mastery
  • Tools for nature magic and woodland development

Complementary Equipment: Items that enhance nature abilities or provide additional woodland benefits.

Roleplay Opportunities

Nature Mastery: Characters develop expertise in woodland techniques and forest magic.

Forest Leadership: Nature capabilities create opportunities for leading environmental missions and woodland protection.

Woodland Excellence: Forest magic enables impressive demonstrations of nature mastery and environmental superiority.