Wish
Level 9 Conjuration (Sorcerer, Wizard) Range: Self Components: V Duration: Instantaneous Wish is the mightiest spell a mortal can cast. By simply speaking aloud, you can alter reality itself. The basic use of this spell is to duplicate any other spell of level 8 or lower. If you use it this way, you don't need to meet any requirements to cast that spell, including costly components. The spell simply takes effect. Alternatively, you can create one of the following effects of your choice: Object Creation. You create one object of up to 25,000 GP in value that isn't a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied space that you can see on the ground. Instant Health. You allow yourself and up to twenty creatures that you can see to regain all Hit Points, and you end all effects on them listed in the Greater Restoration spell. Resistance. You grant up to ten creatures that you can see Resistance to one damage type that you choose. This Resistance is permanent. Spell Immunity. You grant up to ten creatures you can see immunity to a single spell or other magical effect for 8 hours. Sudden Learning. You replace one of your feats with another feat for which you are eligible. You lose all the benefits of the old feat and gain the benefits of the new one. You can't replace a feat that is a prerequisite for any of your other feats or features. Roll Redo. You undo a single recent event by forcing a reroll of any die roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a Wish spell could undo an ally's failed saving throw or a foe's Critical Hit. You can force the reroll to be made with Advantage or Disadvantage, and you choose whether to use the reroll or the original roll. Reshape Reality. You may wish for something not included in any of the other effects. To do so, state your wish to the GM as precisely as possible. The GM has great latitude in ruling what occurs in such an instance; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might be achieved only in part, or you might suffer an unforeseen consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the game.
Similarly, wishing for a Legendary magic item or an Artifact might instantly transport you to the presence of the item's current owner. If your wish is granted and its effects have consequences for a whole community, region, or world, you are likely to attract powerful foes. If your wish would affect a god, the god's divine servants might instantly intervene to prevent it or to encourage you to craft the wish in a particular way. If your wish would undo the multiverse itself, your wish fails.
The stress of casting Wish to produce any effect other than duplicating another spell weakens you. After enduring that stress, each time you cast a spell until you finish a Long Rest, you take 1d10 Necrotic damage per level of that spell. This damage can't be reduced or prevented in any way. In addition, your Strength score becomes 3 for 2 d 4 days. For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33 percent chance that you are unable to cast Wish ever again if you suffer this stress.
Tactical Usage
Ultimate Reality Alteration. Wish provides the ultimate magical power to reshape reality and duplicate any lower-level spell.
Campaign-Defining Magic. The spell enables fundamental changes to character capabilities and story outcomes.
Emergency Ultimate Solution. Wish serves as the ultimate contingency for impossible situations requiring reality alteration.
Spell Combinations
Spell Duplication Freedom. Using Wish to cast any 8th-level or lower spell without material component restrictions.
Reality Reshape Support. Combining wish effects with careful planning to achieve complex magical outcomes.
Risk Mitigation. Using conservative wish options to avoid dangerous consequences while achieving desired results.
Material Component Details
Verbal Component Only. The spell requires only spoken words, emphasizing the power of stated desire over material focus.
Reality Command Power. The verbal component speaks words of ultimate magical authority that reshape existence.
Wish Formulation Importance. The exact wording becomes critical for avoiding unintended consequences.
Creator Notes
Ultimate Magical Power. Wish represents the pinnacle of mortal magical capability with unlimited potential.
Risk-Reward Balance. The stress consequences prevent casual use while maintaining ultimate problem-solving capability.
Adjudication Guidelines. The spell requires careful Creator interpretation to maintain game balance and story coherence.
Environmental Interactions
Reality Manipulation Scope. The spell can affect virtually any aspect of reality within reason and Creator discretion.
Multiverse Limitation. Effects that would undo the multiverse itself automatically fail.
Divine Intervention Risk. God-affecting wishes may trigger immediate divine response and intervention.
Common Rulings & Clarifications
Spell Duplication Safety. Duplicating 8th-level or lower spells avoids stress and consequences.
Stress Consequence Severity. Non-duplication uses cause 1d10 necrotic damage per spell level, Strength reduction, and potential permanent loss.
Creator Interpretation Authority. The Creator has complete discretion over wish effects and their consequences.
Precision Requirement. Wishes should be stated as precisely as possible to avoid unintended interpretations.
Alternative Applications
Character Advancement. Using feat replacement and ability modifications for character optimization.
Campaign Problem Resolution. Addressing seemingly impossible challenges through reality alteration.
World State Modification. Making fundamental changes to campaign settings and story elements.
Related Spells
Ultimate Conjuration Magic. Wish represents the pinnacle of conjuration magic focused on creation and alteration.
9th-Level Supremacy. The spell joins other ultimate magical effects at the highest available power level.
Reality Magic Pinnacle. The spell surpasses all other magic through direct reality manipulation capability.
Scaling Analysis
9th-Level Exclusivity. Wish cannot be upcast, representing fixed ultimate magical reality control.
Unlimited Potential. The spell provides theoretical solutions to any problem within Creator discretion.
Resource Investment Maximum. The highest-level slot and severe consequences represent ultimate magical commitment.
Narrative Flavor
Reality Bending Manifestation. The wish should emphasize fundamental alteration of existence rather than simple magical effects.
Cosmic Authority Display. The effect should convey speaking with the voice of creation itself.
Consequence Emphasis. The spell should demonstrate that ultimate power comes with ultimate risk and responsibility.