Ring of Jumping

- Category: Ring
- Rarity: Uncommon (Requires Attunement)
While wearing this ring, you can cast the Jump spell from it as a Bonus Action at will, targeting only yourself.
Tactical Applications
Enhanced Mobility: Provides unlimited jump enhancement for vertical and horizontal movement. Exceptional for tactical positioning, obstacle navigation, and accessing elevated locations with consistent mobility enhancement.
Class Synergies:
- Any Class: Universal utility for enhanced mobility regardless of class or build specialization
- Mobile Combatants: Perfect for characters relying on positioning and tactical movement in combat
- Exploration Specialists: Essential for characters frequently encountering vertical obstacles and terrain challenges
- Escape Artists: Excellent for characters requiring enhanced mobility for evasion and tactical repositioning
Build Considerations: Requires attunement but provides unlimited jump enhancement as bonus action. Most valuable for characters prioritizing mobility and vertical navigation.
Acquisition Methods
Crafting Requirements: Requires jump magic, mobility enchantments, and agility essences. Creation cost 800-2,000 gp and takes 4 weeks.
Common Sources:
- Mobility specialists and movement enchanters
- Treasure hoards of legendary acrobats and mobile warriors
- Commission from enchanters specializing in movement magic
- Found in the collections of athletic trainers and mobility experts
- Sometimes discovered in athletic facilities or obtained from agile creature encounters
Alternative Acquisition: Often found in locations with significant vertical challenges or mobility themes.
Value & Trade
Estimated Value: 1,200-3,000 gp, with higher demand among mobile combatants and exploration specialists.
Trade Considerations: Popular among athletes and anyone requiring enhanced mobility and vertical navigation.
Character Integration
Roleplay Elements: Suggests experience with athletics, mobility training, or professional roles requiring enhanced movement capabilities.
Character Concepts:
- Athletic specialist with jumping expertise and mobility enhancement experience
- Mobile warrior using enhanced movement for tactical positioning and combat effectiveness
- Character with extensive experience in vertical environments requiring jumping capabilities
- Exploration expert combining enhanced mobility with traditional navigation techniques
Adventure Hooks
The Vertical Challenge: Adventures featuring significant heights where jumping provides crucial navigation advantages.
The Mobility Test: Scenarios where enhanced movement enables tactical positioning and objective completion.
The Athletic Competition: Contests where jumping capabilities provide competitive advantages and performance benefits.
The Obstacle Navigation: Exploration missions where enhanced mobility determines progress and accessibility.
Variants & Customization
Greater Ring of Jumping (Rare): Enhanced jump distances and additional mobility bonuses with improved movement capabilities.
Ring of Aerial Mobility (Very Rare): Includes limited flight capabilities and comprehensive movement enhancement.
Athlete's Jumping Ring (Uncommon): Optimized for competition with enhanced performance bonuses and athletic capabilities.
Specialized Variants:
- Scout's Mobility Ring: Enhanced for reconnaissance with improved stealth bonuses during movement
- Warrior's Tactical Ring: Optimized for combat with enhanced positioning and tactical movement capabilities
- Explorer's Navigation Ring: Specialized for adventure with enhanced terrain navigation and obstacle bypassing
Lore & History
Origins: Created by ancient athletes who needed reliable enhancement for competitive jumping and mobility challenges.
Historical Significance: These rings enabled crucial explorations and the success of mobility-based competitions throughout history.
Cultural Impact: Represent the mastery of movement magic and the athletic pursuit of enhanced physical capabilities.
Magical Craft: Demonstrates understanding of movement magic and the processes required for mobility enhancement.
Balancing Notes
Introduction Timing: Appropriate for levels 3-10 when mobility becomes tactically important and enhanced movement provides significant advantages.
Campaign Impact: Provides ongoing mobility enhancement balanced by attunement requirement and specific movement focus.
Mobility Focus: Most valuable in campaigns featuring vertical challenges and mobility-intensive encounters.
Encounter Design
Recommended Challenges:
- Vertical scenarios where enhanced jumping enables tactical positioning and environmental navigation
- Mobility encounters where improved movement provides combat advantages and positioning benefits
- Obstacle challenges where jumping capabilities advance exploration and progress
- Athletic situations where enhanced mobility advances competition and performance objectives
Mobility Adjustments: Encounters may need three-dimensional design when enhanced jumping capabilities are available.
Related Items
Mobility Items: Other items that enhance movement and provide agility capabilities.
Athletic Equipment:
- Items that improve athletic effectiveness and physical performance
- Equipment for enhanced movement and mobility training
- Tools for jumping magic and movement enhancement
Complementary Equipment: Items that enhance mobility abilities or provide additional movement benefits.
Roleplay Opportunities
Athletic Mastery: Characters develop expertise in enhanced mobility and jumping techniques.
Mobility Leadership: Enhanced movement capabilities create opportunities for leading vertical expeditions and mobility-based missions.
Athletic Excellence: Jumping capabilities enable impressive athletic demonstrations and competitive performance.