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Robe of Useful Items

Robe Of Useful Items
  • Category: Wondrous Item
  • Rarity: Uncommon

This robe has cloth patches of various shapes and colors covering it. While wearing the robe, you can take a Magic action to detach one of the patches, causing it to become the object or creature it represents. Once the last patch is removed, the robe becomes an ordinary garment.

The robe has two of each of the following patches:

  • Bullseye Lantern (filled and lit)
  • Dagger
  • Mirror
  • Pole
  • Rope (coiled)
  • Sack

In addition, the robe has 4 d 4 other patches. The GM chooses the patches or determines them randomly by rolling on the following table.

1d100Patch
01-08Bag of 100 GP
09-15Silver coffer (1 foot long, 6 inches wide and deep) worth 500 GP
16-22Iron door (up to 10 feet wide and 10 feet high, barred on one side of your choice), which you can place in an opening you can reach; it conforms to fit the opening, attaching and hinging itself
23-3010 gems worth 100 GP each
31-44Wooden ladder (24 feet long)
45-51Riding Horse with a Riding Saddle
52-59Open pit (a 10-foot Cube), which you can place on the ground within 10 feet of yourself
60-684 Potions of Healing
69-75Rowboat (12 feet long)
76-83Spell Scroll containing one spell of level 1, 2, or 3 (your choice)

1d100 Patch 84-90 2 Mastiffs 91-96 Window (2 feet by 4 feet, up to 2 feet deep), which you can place on a vertical surface you can reach 97-00 Portable Ram

Tactical Applications

Versatile Equipment Access: Provides detachable patches that become various useful items and equipment. Exceptional for utility, emergency supplies, and having essential gear available without carrying physical items.

Class Synergies:

  • Any Class: Universal utility for equipment access regardless of class or specialization
  • Utility Specialists: Perfect for characters focusing on problem-solving and equipment versatility
  • Survival Experts: Essential for characters requiring emergency supplies and survival gear access
  • Minimalist Builds: Excellent for characters wanting equipment access without encumbrance concerns

Build Considerations: Provides ongoing utility without attunement requirement but with limited patch supply. Most valuable for characters prioritizing versatility and emergency preparedness.

Acquisition Methods

Crafting Requirements: Requires utility magic, creation enchantments, and versatility essences. Creation cost 5,000-12,000 gp and takes 12 weeks.

Common Sources:

  • Utility specialists and creation enchanters
  • Treasure hoards of legendary adventurers and equipment collectors
  • Commission from enchanters specializing in utility magic
  • Found in the collections of survival experts and utility specialists
  • Sometimes discovered in adventuring locations or obtained from utility creature encounters

Alternative Acquisition: Often found in locations with strong connections to adventuring and utility magic.

Value & Trade

Estimated Value: 8,000-18,000 gp, with higher demand among adventurers and utility specialists.

Trade Considerations: Popular among adventuring parties and anyone requiring versatile equipment access and emergency supplies.

Character Integration

Roleplay Elements: Suggests experience with adventuring, utility magic, or professional roles requiring equipment versatility and emergency preparedness.

Character Concepts:

  • Utility specialist with equipment expertise and versatility experience
  • Survival expert using magical equipment access for emergency preparedness and problem-solving
  • Character with extensive adventuring experience requiring equipment versatility
  • Minimalist adventurer combining magical utility with traditional equipment techniques

Adventure Hooks

The Equipment Emergency: Adventures requiring specific tools where magical equipment access provides crucial problem-solving advantages.

The Utility Challenge: Scenarios where equipment versatility enables creative solutions and objective completion.

The Survival Crisis: Situations where emergency supplies determine survival and mission success.

The Problem-Solving Mission: Exploration missions where equipment access advances discovery and utility solutions.

Variants & Customization

Greater Robe of Useful Items (Rare): Enhanced patch variety and additional utility items with improved equipment access.

Robe of Infinite Utility (Very Rare): Includes regenerating patches and comprehensive equipment access.

Adventurer's Utility Robe (Uncommon): Optimized for exploration with enhanced survival gear and adventure equipment.

Specialized Variants:

  • Survival Utility Robe: Enhanced for wilderness with improved survival gear and emergency equipment access
  • Crafting Utility Robe: Optimized for creation with enhanced tool access and crafting equipment availability
  • Combat Utility Robe: Specialized for battle with enhanced weapon access and tactical equipment availability

Lore & History

Origins: Created by ancient adventurers who needed reliable equipment access for their dangerous expeditions and utility challenges.

Historical Significance: These robes enabled crucial adventures and the success of exploration missions requiring equipment versatility.

Cultural Impact: Represent the mastery of utility magic and the adventuring spirit of preparedness and resourcefulness.

Magical Craft: Demonstrates understanding of creation magic and the processes required for equipment enchantment.

Balancing Notes

Introduction Timing: Appropriate for levels 5-13 when equipment versatility becomes important and utility provides significant advantages.

Campaign Impact: Provides useful equipment access balanced by patch limitations and no attunement requirement.

Utility Focus: Most valuable in campaigns featuring exploration themes and problem-solving challenges.

Encounter Design

Recommended Challenges:

  • Utility scenarios where equipment access enables problem-solving and creative solutions
  • Survival encounters where emergency supplies provide crucial advantages and mission success
  • Exploration challenges where equipment versatility advances progress and discovery
  • Problem-solving situations where utility items determine success and objective completion

Equipment Adjustments: Encounters may need to account for versatile equipment access and enhanced utility capabilities.

Utility Items: Other items that enhance equipment access and provide versatility capabilities.

Adventure Equipment:

  • Items that improve exploration effectiveness and utility capabilities
  • Equipment for survival and emergency preparedness
  • Tools for utility magic and equipment enhancement

Complementary Equipment: Items that enhance utility abilities or provide additional equipment benefits.

Roleplay Opportunities

Utility Mastery: Characters develop expertise in equipment versatility and problem-solving techniques.

Adventure Leadership: Equipment access capabilities create opportunities for leading exploration missions and utility operations.

Versatility Excellence: Equipment versatility enables impressive utility demonstrations and creative problem-solving capabilities.