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Baboon

- Size: Small
- Type: Beast
- Alignment: Unaligned
- AC: 12
- Initiative: +2 (12)
- HP: 3 (1d6)
- Speed: 30 ft, Climb 30 ft.
| ATTR | VAL | MOD | SAVE |
|---|---|---|---|
| STR | 8 | -1 | -1 |
| DEX | 14 | +2 | +2 |
| CON | 11 | +0 | +0 |
| INT | 4 | -3 | -3 |
| WIS | 12 | +1 | +1 |
| CHA | 6 | -2 | -2 |
- Skills: None listed
- Senses: Passive Perception 11
- Languages: None
- CR: 0 (XP 10; PB +2)
Traits
Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 - 1) Piercing damage.