← Back to Animal List

Giant Owl

- Size: Large
- Type: Celestial
- Alignment: Neutral
- AC: 12
- Initiative: +2 (12)
- HP: 19 (3d10 + 3)
- Speed: 5 ft, Fly 60 ft.
| ATTR | VAL | MOD | SAVE |
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 15 | +2 | +2 |
| CON | 12 | +1 | +1 |
| INT | 10 | +0 | +0 |
| WIS | 14 | +2 | +2 |
| CHA | 10 | +0 | +0 |
- Skills: Perception +6, Stealth +6
- Senses: Darkvision 120 ft; Passive Perception 16
- Languages: Celestial; understands Common, Elvish, and Sylvan but can't speak them
- CR: 1/4 (XP 50; PB +2)
Traits
Flyby. The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Talons. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability:
At Will: Detect Evil and Good, Detect Magic
1/Day: Clairvoyance