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Lion

Lion
  • Size: Large
  • Type: Beast
  • Alignment: Unaligned
  • AC: 12
  • Initiative: +2 (12)
  • HP: 22 (4d10)
  • Speed: 50 ft.
ATTRVALMODSAVE
STR17+3+3
DEX15+2+2
CON11+0+0
INT3-4-4
WIS12+1+1
CHA8-1-1
  • Skills: Perception +3, Stealth +4
  • Senses: Darkvision 60 ft; Passive Perception 13
  • Languages: None
  • CR: 1 (XP 200; PB +2)

Traits

Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.

Actions

Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar.

Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.

Roar. Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion's next turn.