Swarm of Ravens

- Size: Medium
- Type: Swarm of Tiny Beasts
- Alignment: Unaligned
- AC: 12
- Initiative: +2 (12)
- HP: 13 (3d8)
- Speed: 10 ft, Fly 50 ft.
| ATTR | VAL | MOD | SAVE |
|---|---|---|---|
| STR | 6 | -2 | -2 |
| DEX | 14 | +2 | +2 |
| CON | 10 | +0 | +0 |
| INT | 3 | -4 | -4 |
| WIS | 12 | +1 | +1 |
| CHA | 6 | -2 | -2 |
- Skills: Perception +5
- Resistances: Bludgeoning, Piercing, Slashing
- Condition Immunities: Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
- Senses: Passive Perception 15
- Languages: None
- CR: 1/4 (XP 50; PB +2)
Traits
Mimicry. The swarm can mimic simple sounds it has heard, such as a whisper, crying, or animal call. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain Hit Points or gain Temporary Hit Points.
Actions
Beaks. Melee Attack Roll: +4, reach 0 ft. Hit: 7 (2d6) Piercing damage, or 3 (1d6) Piercing damage if the swarm has half of its Hit Points or fewer.
Cacophony (Recharge 6). Wisdom Saving Throw: DC 10, one creature in the swarm's space. Failure: The target has the Deafened condition until the start of the swarm's next turn. While Deafened, the target also has Disadvantage on ability checks and attack rolls.