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Panther

Panther
  • Size: Medium
  • Type: Beast
  • Alignment: Unaligned
  • AC: 13
  • Initiative: +3 (13)
  • HP: 13 (3d8)
  • Speed: 50 ft, Climb 40 ft.
ATTRVALMODSAVE
STR14+2+2
DEX16+3+3
CON10+0+0
INT3-4-4
WIS14+2+2
CHA7-2-2
  • Skills: Perception +4, Stealth +7
  • Senses: Darkvision 60 ft; Passive Perception 14
  • Languages: None
  • CR: 1/4 (XP 50; PB +2)

Traits

Keen Smell. The panther has Advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a Rend attack on the same turn, that target must succeed on a DC 12 Strength saving throw or have the Prone condition. If the target has the Prone condition, the panther can make one Rend attack against it as a Bonus Action.

Actions

Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

Bonus Actions

Nimble Escape. The panther takes the Disengage or Hide action.