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Goat

Goat
  • Size: Medium
  • Type: Beast
  • Alignment: Unaligned
  • AC: 10
  • Initiative: +0 (10)
  • HP: 4 (1d8)
  • Speed: 40 ft.
ATTRVALMODSAVE
STR12+1+1
DEX10+0+0
CON11+0+0
INT2-4-4
WIS10+0+0
CHA5-3-3
  • Skills: None listed
  • Senses: Passive Perception 10
  • Languages: None
  • CR: 0 (XP 10; PB +2)

Traits

Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a Ram attack on the same turn, the target takes an extra 2 (1d4) Bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or have the Prone condition.

Sure-Footed. The goat has Advantage on Strength and Dexterity saving throws made against effects that would force it to move or knock it Prone.

Actions

Ram. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Bludgeoning damage.