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Dire Wolf

Dire Wolf
  • Size: Large
  • Type: Beast
  • Alignment: Unaligned
  • AC: 14
  • Initiative: +2 (12)
  • HP: 37 (5d10 + 10)
  • Speed: 50 ft.
ATTRVALMODSAVE
STR17+3+3
DEX15+2+2
CON15+2+2
INT3-4-4
WIS12+1+1
CHA7-2-2
  • Skills: Perception +3, Stealth +4
  • Senses: Passive Perception 13
  • Languages: None
  • CR: 1 (XP 200; PB +2)

Traits

Keen Hearing and Smell. The wolf has Advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or have the Prone condition.