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Giant Ape

- Size: Huge
- Type: Beast
- Alignment: Unaligned
- AC: 12
- Initiative: +2 (12)
- HP: 157 (15d12 + 60)
- Speed: 40 ft, Climb 40 ft.
| ATTR | VAL | MOD | SAVE |
|---|---|---|---|
| STR | 23 | +6 | +6 |
| DEX | 14 | +2 | +2 |
| CON | 18 | +4 | +4 |
| INT | 7 | -2 | -2 |
| WIS | 12 | +1 | +1 |
| CHA | 7 | -2 | -2 |
- Skills: Athletics +9, Perception +4
- Senses: Passive Perception 14
- Languages: None
- CR: 7 (XP 2,900; PB +3)
Actions
Multiattack. The ape makes two Fist attacks.
Fist. Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.
Rock. Ranged Attack Roll: +5, range 50/100 ft. Hit: 30 (7d6 + 6) Bludgeoning damage.
Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5 -foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.
Bonus Actions
Leap. The ape jumps up to 30 feet by spending 10 feet of movement.