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Octopus

Octopus
  • Size: Small
  • Type: Beast
  • Alignment: Unaligned
  • AC: 12
  • Initiative: +2 (12)
  • HP: 3 (1d6)
  • Speed: 5 ft, Swim 30 ft.
ATTRVALMODSAVE
STR4-3-3
DEX15+2+2
CON11+0+0
INT3-4-4
WIS10+0+0
CHA4-3-3
  • Skills: Perception +2, Stealth +6
  • Senses: Darkvision 30 ft; Passive Perception 12
  • Languages: None
  • CR: 0 (XP 10; PB +2)

Traits

Compression. The octopus can move through a space as narrow as 1 inch without expending extra movement to do so.

Water Breathing. The octopus can breathe only underwater.

Actions

Tentacles. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Bludgeoning damage.

Reactions

Ink Cloud (1/Day). Trigger: A creature ends its turn within 5 feet of the octopus while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.