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Giant Elk

- Size: Huge
- Type: Celestial
- Alignment: Neutral Good
- AC: 14
- Initiative: +6 (16)
- HP: 42 (5d12 + 10)
- Speed: 60 ft.
| ATTR | VAL | MOD | SAVE |
|---|---|---|---|
| STR | 19 | +4 | +4 |
| DEX | 16 | +3 | +3 |
| CON | 14 | +2 | +2 |
| INT | 7 | -2 | -2 |
| WIS | 14 | +2 | +2 |
| CHA | 10 | +0 | +0 |
- Skills: Perception +4
- Damage Resistances: Necrotic, Radiant
- Senses: Passive Perception 14
- Languages: Celestial; understands Common and Primordial (Auran) but can't speak them
- CR: 2 (XP 450; PB +2)
Traits
Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a Ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or have the Prone condition.
Keen Smell. The elk has Advantage on Wisdom (Perception) checks that rely on smell.
Actions
Ram. Melee Attack Roll: +6, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage.
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Bludgeoning damage.