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Tiger

- Size: Large
- Type: Beast
- Alignment: Unaligned
- AC: 12
- Initiative: +2 (12)
- HP: 37 (5d10 + 10)
- Speed: 40 ft.
| ATTR | VAL | MOD | SAVE |
|---|---|---|---|
| STR | 17 | +3 | +3 |
| DEX | 15 | +2 | +2 |
| CON | 14 | +2 | +2 |
| INT | 3 | -4 | -4 |
| WIS | 12 | +1 | +1 |
| CHA | 8 | -1 | -1 |
- Skills: Perception +3, Stealth +6
- Senses: Darkvision 60 ft; Passive Perception 13
- Languages: None
- CR: 1 (XP 200; PB +2)
Traits
Keen Smell. The tiger has Advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or have the Prone condition. If the target has the Prone condition, the tiger can make one Bite attack against it as a Bonus Action.
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage.
Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.