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Tiger

Tiger
  • Size: Large
  • Type: Beast
  • Alignment: Unaligned
  • AC: 12
  • Initiative: +2 (12)
  • HP: 37 (5d10 + 10)
  • Speed: 40 ft.
ATTRVALMODSAVE
STR17+3+3
DEX15+2+2
CON14+2+2
INT3-4-4
WIS12+1+1
CHA8-1-1
  • Skills: Perception +3, Stealth +6
  • Senses: Darkvision 60 ft; Passive Perception 13
  • Languages: None
  • CR: 1 (XP 200; PB +2)

Traits

Keen Smell. The tiger has Advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or have the Prone condition. If the target has the Prone condition, the tiger can make one Bite attack against it as a Bonus Action.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage.

Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.