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Elk

Elk
  • Size: Large
  • Type: Beast
  • Alignment: Unaligned
  • AC: 10
  • Initiative: +0 (10)
  • HP: 13 (2d10 + 2)
  • Speed: 50 ft.
ATTRVALMODSAVE
STR16+3+3
DEX10+0+0
CON12+1+1
INT2-4-4
WIS10+0+0
CHA6-2-2
  • Skills: None listed
  • Senses: Passive Perception 10
  • Languages: None
  • CR: 1/4 (XP 50; PB +2)

Traits

Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a Ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or have the Prone condition.

Actions

Ram. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage.

Hooves. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (2d4 + 3) Bludgeoning damage.