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Giant Crab

- Size: Medium
- Type: Beast
- Alignment: Unaligned
- AC: 15
- Initiative: +1 (11)
- HP: 13 (3d8)
- Speed: 30 ft, Swim 30 ft.
| ATTR | VAL | MOD | SAVE |
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 13 | +1 | +1 |
| CON | 11 | +0 | +0 |
| INT | 1 | -5 | -5 |
| WIS | 9 | -1 | -1 |
| CHA | 3 | -4 | -4 |
- Skills: Stealth +3
- Senses: Blindsight 30 ft; Passive Perception 9
- Languages: None
- CR: 1/8 (XP 25; PB +2)
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two claws.