Pole
Item Details
Weight: 7 lb.
Cost: 5 CP
Category: Tool
Length: 10 feet
Special: Advantage on High/Long Jump checks when vaulting
Description
A Pole is a simple but versatile 10-foot length of sturdy wood, typically oak or ash. This basic tool serves multiple functions for adventurers, from testing for traps to extending reach for various tasks.
Usage
A Pole is 10 feet long. You can use it to touch something up to 10 feet away. If you must make a Strength (Athletics) check as part of a High or Long Jump, you can use the Pole to vault, giving yourself Advantage on the check.
Common Applications
Exploration
- Trap Detection: Poke ahead to trigger pressure plates safely
- Testing Ground: Check for unstable surfaces or hidden pits
- Water Depth: Measure depth of streams or pools
- Distance Measuring: Exactly 10 feet for rough measurements
Combat Support
- Reach Extension: Push or pull objects from a safe distance
- Improvised Weapon: Can serve as a quarterstaff in emergencies
- Leverage: Create fulcrum points for moving heavy objects
- Barrier Creation: Block narrow passages temporarily
Utility Functions
- Vaulting: Gain advantage on jumping over obstacles
- Bridge: Span small gaps (with proper support)
- Flag Pole: Display signals or banners
- Tent Support: Emergency tent pole replacement
Vaulting Mechanics
When using a pole to vault:
- Requirement: Must have running start of at least 10 feet
- Benefit: Advantage on Strength (Athletics) check for the jump
- Height Bonus: Can clear obstacles up to 5 feet higher than normal
- Landing: Must have clear landing area
Limitations
- Unwieldy: Difficult to use in confined spaces
- Fragile: Can break under excessive stress
- Obvious: Not subtle for stealth operations
- Storage: Takes up significant pack space
Tactical Considerations
- Party Coordination: Often shared between party members
- Dungeon Essential: Invaluable for underground exploration
- Trap Safety: Allows safe triggering of many mechanical traps
- Environmental Awareness: Helps assess terrain hazards