Potion of Healing
Item Details
Weight: 1/2 lb.
Cost: 50 GP
Category: Magic Item (Potion)
Rarity: Common
Healing: 2d4+2 Hit Points
Description
This potion is a magic item containing a magical red fluid that courses with healing energy. When consumed, it immediately restores health to the drinker, making it one of the most valuable and sought-after items for any adventuring party.
Usage
As a Bonus Action, you can drink it or administer it to another creature within 5 feet of yourself. The creature that drinks the magical red fluid in this vial regains 2d4+2 Hit Points.
Mechanics
- Action Type: Bonus Action to consume or administer
- Range: Self or touch (5 feet)
- Healing Amount: 2d4+2 Hit Points (average of 7 HP)
- Magic Item: Counts as a magic item for purposes of effects that detect magic
Strategic Value
Potions of Healing are essential emergency healing for any party, especially useful when:
- Magical healing is unavailable or exhausted
- Quick healing is needed during combat (Bonus Action vs. full action for many spells)
- Non-spellcasters need a reliable healing option
- Party lacks dedicated healers
Variants
This is the most basic healing potion. More powerful variants include:
- Potion of Greater Healing (4d4+4 HP)
- Potion of Superior Healing (8d4+8 HP)
- Potion of Supreme Healing (10d4+20 HP)
Availability
Common healing potions can typically be found in:
- Temples and shrines
- Apothecaries and alchemist shops
- General stores in larger settlements
- As loot from defeated enemies or treasure hoards