Skip to main content

Potion of Healing

Potion of Healing

Item Details

Weight: 1/2 lb.
Cost: 50 GP
Category: Magic Item (Potion)
Rarity: Common
Healing: 2d4+2 Hit Points

Description

This potion is a magic item containing a magical red fluid that courses with healing energy. When consumed, it immediately restores health to the drinker, making it one of the most valuable and sought-after items for any adventuring party.

Usage

As a Bonus Action, you can drink it or administer it to another creature within 5 feet of yourself. The creature that drinks the magical red fluid in this vial regains 2d4+2 Hit Points.

Mechanics

  • Action Type: Bonus Action to consume or administer
  • Range: Self or touch (5 feet)
  • Healing Amount: 2d4+2 Hit Points (average of 7 HP)
  • Magic Item: Counts as a magic item for purposes of effects that detect magic

Strategic Value

Potions of Healing are essential emergency healing for any party, especially useful when:

  • Magical healing is unavailable or exhausted
  • Quick healing is needed during combat (Bonus Action vs. full action for many spells)
  • Non-spellcasters need a reliable healing option
  • Party lacks dedicated healers

Variants

This is the most basic healing potion. More powerful variants include:

  • Potion of Greater Healing (4d4+4 HP)
  • Potion of Superior Healing (8d4+8 HP)
  • Potion of Supreme Healing (10d4+20 HP)

Availability

Common healing potions can typically be found in:

  • Temples and shrines
  • Apothecaries and alchemist shops
  • General stores in larger settlements
  • As loot from defeated enemies or treasure hoards