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Rope

Rope

Item Details

Weight: 5 lb.
Cost: 1 GP
Category: Tool

Description

Rope (50 feet) is made of hemp or a similar material. Rope is essential for any adventuring party, providing countless utility options from climbing and rappelling to securing equipment and binding prisoners.

Usage

As a Utilize action, you can tie a knot with Rope if you succeed on a DC 10 Dexterity (Sleight of Hand) check. The Rope can be burst with a successful DC 20 Strength (Athletics) check.

You can bind an unwilling creature with the Rope only if the creature has the Grappled, Incapacitated, or Restrained condition. If the creature's legs are bound, the creature has the Restrained condition until it escapes. Escaping the Rope requires the creature to make a successful DC 15 Dexterity (Acrobatics) check as an action.

Common Uses

  • Climbing: Essential for ascending or descending difficult terrain
  • Securing: Tie down equipment, create trip lines, or mark paths
  • Binding: Restrain captured enemies or secure prisoners
  • Bridging: Cross small gaps or create makeshift bridges
  • Rappelling: Controlled descent from heights